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Rohan Dalvi - Hard Surface Modeling in Houdini Part 4

Posted on May-07-2017 23:34 | by cod2war | 1 247 views
Rohan Dalvi - Hard Surface Modeling in Houdini Part 4
Rohan Dalvi – Hard Surface Modeling in Houdini Part 4
Duration 2h Project Files Included MP4


Info:
This training covers the process of building a highly detailed sci-fi power module and it’s surrounding environment entirely from scratch in Houdini. To model this scene we shall use a combination of poly modeling, NURBS, VDB and a little bit of VOPS.

This training will also help highlight the advantages of having a procedural system while building complex models and environments. The final chapter will take a look at how to render the scene in Octane Standalone by exporting the scene using Alembic.

Content Details – 7 Video Chapters (with Audio)

lesson plan

modeling the base armour
starting with the environment. Building the cable box.
modeling the platform
building and simulating the cables
adding the top lighting structure
modeling a chair and a computer
exporting and rendering in Octane Standalone. (chapter will be updated in a few weeks.)
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