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[Tutorials] FXPHD : AFX217 After Effects & Red Giant in Broadcast Design

Posted on May-17-2016 21:51 | by cod2war | 1 539 views
[Tutorials] FXPHD : AFX217 After Effects & Red Giant in Broadcast Design
FXPHD : AFX217 After Effects & Red Giant in Broadcast Design | 4.2 GB




Dive deep into the powerful world of motion graphics and visual effects with Harry Frank; a designer, animator and product guru for Red Giant. This course is based around the type of work any mograph designer might be called upon to build: the creation of packaging and IDs for a broadcast network. You will work towards creating dazzling visual effects and motion graphics in After Effects using the various tools available from Red Giant, including Trapcode Suite, Knoll Light Factory, Magic Bullet Looks and more
By popular request, the course will take the time to explore key mograph plugins such as Form and Particular, providing hard core tips and techniques that will help take intermediate users to an advanced skill level.

Harry is a designer, animator and product guru for Red Giant. You can see his numerous tutorials on RGTV at redgiantsoftware.com/videos. As freelancer, Harry has worked on numerous projects with clients such as Blur, Bl:nd, Digital Kitchen and more.
course syllabus
Class 1: Examining the styleframes and planning our animation. We will creating particle assets and prep additional artwork that we'll need for our animations.
Class 2: Basics of Trapcode Form and Particular. Here we'll create a basic space scene for a simple "Earth" ID. We'll import some renders from Cinema 4D and add basic particle exhaust to a space ship.
Class 3: Starting the "Air" ID. Here we will dive further into an intermediate overview of Particular. We'll explore how to quickly create 3D atmospheric, fog and cloud effects.
Class 4: Creating the "Water" ID. We will explore underwater effects with Particular, including bubbles, flocking fish and subsurface water effects with Psunami and Shine.
Class 5: Finishing the composite of the underwater effects with Lux, Knoll Light Factory and Magic Bullet Looks. Creating the "Fire" ID, using Form and Particular. Focusing on Creating smoke, fire and sparks. Integrating footage.
Class 6: Finishing the "Fire" ID. Here we'll also create some interesting transitional effects for ID endpages.
Class 7: Starting the second "Earth" ID with a forest/jungle design. Using various AE tools to bring static images to life, and integrate.
Class 8: Space ID, part 1.
Class 9: Space ID, part 2.
Class 10: Special topics and forum questions.

Course Type: Vault (Immediate class download)
Discussion Forums: No
Course Number: AFX217
Professor: Harry Frank
Software Version: CS5
Original Run Date: April 2012

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